User Guide | ![]() |
About | ||
QueriEd is a Java library for querying server and player info from some popular game servers
Valid game types:
- BF - Battlefield 1942
- BF2 - Battlefield 2
- BFV - Battlefield Vietnam
- COD - Call of Duty
- D3 - Doom 3
- ET - Enemy Territory
- HL - Halflife
- HL2 - Halflife 2 (Source)
- UT - Unreal Tournament
- UT2003 - Unreal Tournament 2003
- UT2004 - Unreal Tournament 2004
- Q3 - Quake 3
- NWN - Never Winter Nights
Usage | ||
Here is some example code on how to use the library. This code is included in the package as Demo.java
package net.sourceforge.queried;
import java.util.ArrayList;
import java.util.Iterator;
public class Demo {
public static void main(String[] args) {
// GG CS 194.29.194.31:27015
check("HL", "194.29.194.31", 27015);
check("HL", "212.112.129.13", 27028);
check("HL", "212.112.129.13", 27027);
// LK 129.242.32.199:14567
check("BF", "129.242.32.199", 23000);
// jolt bfv (06)
check("BFV", "213.208.119.142", 23000);
// gg - ET
check("ET", "grave.netsonic.fi", 27960);
check("ET", "62.4.74.235", 30200);
// CoD
check("COD", "195.20.108.173", 28960);
check("COD", "195.20.108.173", 28961);
// Quake 3
check("Q3", "212.110.165.69", 27961);
check("Q3", "67.105.233.39", 27960);
// UTs
check("UT", "213.201.220.12", 7778);
check("UT2003", "82.165.33.64", 8898);
check("UT2004", "193.195.76.213", 7787);
// D3
check("D3", "24.247.149.124", 27666);
check("D3", "203.96.92.66", 28666);
}
private static void check(String gameType, String ip, int port) {
System.out.println("ServerInfo ["+ gameType +"]:");
ServerInfo serverInfo = QueriEd.serverQuery(27777, gameType, ip, port);
if(serverInfo == null) {
System.out.println("ServerInfo == null");
} else {
System.out.println(serverInfo.getName() +" :: IP: "+ serverInfo.getIp()
+":"+ serverInfo.getPort() +" :: "+ serverInfo.getGame() +" :: Map: "+ serverInfo.getMap()
+" :: Players: "+ serverInfo.getPlayerCount() +"/"+ serverInfo.getMaxPlayers());
}
System.out.println("PlayerInfo:");
ArrayList playerInfo = QueriEd.playerQuery(27777, gameType, ip, port);
if(playerInfo != null && playerInfo.size() > 0) {
Iterator iter = playerInfo.iterator();
int count = 0;
while(iter.hasNext()) {
PlayerInfo pInfo = (PlayerInfo) iter.next();
if(count > 0) {
System.out.print(", ");
}
count++;
System.out.print(pInfo.getName() +" ["+ pInfo.getScore() +"/"+ pInfo.getKills() +"/"+ pInfo.getDeaths() +"]");
}
} else {
System.out.println("No players");
}
System.out.println("");
System.out.println("");
}
}

